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Nightingale Hills Concepts

These concepts are for a fun 2D top-down game called Nightingale Hills. The final game will be in pixel art, but I was tasked with designing the locations. I had to keep in mind the restricted camera angle and the character's movement directions. My goal was to make these scenes look lived-in, have depth, and feel cozy.

A stone circle, long forgotten and overgrown, used for teleportation.

A stone circle, long forgotten and overgrown, used for teleportation.

Torin's cabin

Torin's cabin

A beach scene featuring a beach house and a lighthouse.

A beach scene featuring a beach house and a lighthouse.