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Understand ground laboratory

Here are some concepts I created for the game Caveternia. The assignment focused on an abandoned underground lab with multiple stories and areas, each with its own theme and purpose.

The first floor consists of living quarters, the second floor features a greenhouse, the third floor focuses on genetics, and the fourth floor houses the bio-generator.

The 3D blockout was created using Blender and Marmoset for lighting and rendering.

Green house

Green house

Green house blockout

Green house blockout

Underground lab blockout

Underground lab blockout

genetics lab blockout

genetics lab blockout